----------------------------------Spell Variables--------------------------------------
SPELL.m_iSpellID = 51523 -- Whatever value you want as long as it doesn't override any other spells' IDs.
SPELL.m_iRange = 0
SPELL.m_sName = "Sic 'Em"
SPELL.m_sToolTip = [[Summon a wild beast to
					assist you, causing it to
					chase and attack your target.]]
SPELL.m_sIcon = "devin/blackbetty/spells/ranger/sicem.png"
SPELL.m_iCoolDown = 30
SPELL.m_iManaCost = 50
SPELL.m_bRequiresTarget = false
SPELL.m_iSpellType = SPELLTYPE_RANGERUTILITY

---------------------------------------------------------------------------------------

local range = 100
local weapondamage = 20

function SPELL:Cast( pl, target )
	print("Casted "..self.m_sName.."!")
	pl:EmitSound("devin/blackbetty/weapons/CharacterRoarsOrcMale.wav", 100, 100+math.random(-20, -30))
	CreateTempCompanion(pl, target, 5, 10, nil, nil, nil, 350, 25, 110, nil, true) 
	timer.Simple(0.05, function()
	pl:SetNWBool("Casting", false) 
	pl:SetNWBool("Casted", false)
	end)
end



